![]() Usually, the game should run on only one processor (that is, N being a power of 2), as it is not designed to make use of multiple processors. Warning Several bits can be combined, like 3 representing the first two processors. If not set, 1 is used, meaning the game will run on the first processor only. N is a bit mask with one bit for each processor starting with 1 for the first, 2 for the second, 4 for the third and so on. AFFINITY:N Controls which processors the game will run on. Due to this, feature complexity, lack of interest and a change in personnel, please note that this feature is NOT officially supported. Warning This feature was designed primarily for the purposes of offline testing and AI design testing. Entering this command in the command line before opening Yuri’s Revenge allows the player to assign a hotkey to allowing AI control. Note There are several existing errors in the stock rules that will trip this so you will need to clean them up before using it. For example, when you set a flag to a non-empty value that cannot be parsed. STRICT Throws an Internal Error on game load if a not-necessarily-critical error is detected. Each label is written only once, and prefixed with. LOG-CSF Outputs all CSF labels that cannot be found in the language files into debug.log. LOG Turns debug.log file writing on initially. And when I get in game, the pause menu is messed up. But the options menu is royally messed up. ![]() Start campaign, start Skirmish and everything. My start menu works really well, perfectly in fact. NOLOGO Prevents the EA logo video from playing before the game begins to load. And as promised, installing the client fixed a whole lot of annoying issues in Red Alert 2. The First Decade users already have all the required files installed, so no further action has to be taken. There are many more OpenRA games out there and plenty more in development, including a very promising project OpenE2140 - a remake of the old Earth 2140. Its units and balance is heavily inspired by Command & Conquer: Generals. Requires the content of the Yuri’s Revenge CD to be copied to the Red Alert 2 directory first. Romanov’s Vengeance is based on OpenRA’s work-in-progress Red Alert 2 mod. CD Allows the game to run without the Yuri’s Revenge CD. AresĪres introduces the following command line arguments: LOG Makes YR output a logfile -OUTMISSINGSTRS Makes YR output a file listing all the missing CSF strings in your mod. RockPatch introduces the following, additional exe switches: Normally it is only possible for non-campaign modes. DLINK1 Unknown but related to Network options -SPEEDCONTROL Allows changing game speed in campaign mode (when you pause the game, the Game Speed slider in Game Controls window will be visible). These work in addition to the RA2 ones, with the new EXE being ra2md.exe.
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